Showing posts with label character design. Show all posts
Showing posts with label character design. Show all posts

Tuesday, 18 August 2015

Some Silhouette Stuff

Just some stuff I have been working on in my free time to understand shape language and ideation drawing. Lot of fun
It's not quite there yet, still a lot to develop, but its all part of the process, right?
Next time I would definitely spend more time exploring at the silhouette stage and also gathering more reference, but most importantly being a bit more brave with the shapes, I felt like I was bit restricted by the silhouette, which shouldn't happen!
Will be revisiting this and creating a little backstory for the characters and stuff to put in an environment, might be interesting, you never know..
Stay tuned!























Saturday, 18 July 2015

Happy Eid 2015

A quick little animation which I enjoyed making. It was fun trying something different and learning Illustrator. More to come



Friday, 5 December 2014

Minor Project: Orthographic

Here is the orthographic view for the beggar, I might need to revisit it and tweak the face.
Concerning the amount of details, the texturing process will involve the lines from the original sketch therefore I am avoiding including too much detail at this stage. However I will be making changes as I am modelling him. 



Wednesday, 3 December 2014

Minor Project: Developing faces

I have played around with the features and head shapes for the characters, while some of them still need development, I am quiet satisfied with the beggar, storyteller, fortune teller and dancer.
I still need to develop the musician and water-man faces.
I will appreciate any feedback.



    Storyteller
  

Beggar

 Dancer


 Fortune teller

 Musician

Tuesday, 26 November 2013

Character Design- Comparison Sheet


Character Design: Villain Progress

After getting some feedback from Justin on my Villain's Silhouettes, I was told that I needed to sort out the legs to support the weight of the creature when it's standing, however I found it difficult to find something appropriate.

This is the silhouette I chose and that I have to develop: ( any suggestions? )


I went on to develop the face of the villain, I drew a few designs of the eyes and mouth shapes keeping the villainy look, means using pointy shapes:



Here I have mixed the eyes designs with the mouth designs:


It wasn't satisfied with the look of the previous designs, so I tried mixing my designs to come up with even more interesting shapes. I quiet like number 1.




Monday, 25 November 2013

Character Design: Sidekick

This is my first post about my sidekick as I have been thinking about having one who is cheeky, and looking stupid and funny, he will be some sort of sea creature that his dad befriended before he died, so it's very close to the Hero and knows all the family secrets etc

He is cheeky in a way that he wants to steal the magical thing to have power as he always dreams about being big and fly high.
I have also done a few drawings of him trying to fly :D..

Design wise, I am not quite sure yet if it will suit the style i am going for, as he is too cartoony/simplistic, I will think about giving him more details so he fits with everything else.


Character Design: Hero Progress

Right, so after getting some feedback from Justin, I decided to give the Hero some long hair as the haircut he had looked a bit off, it didn't suit him. 
I chose number 3 for him as it's not too short or too long and I will be giving him a bandana which will only be around his forehead and not the whole head.


I have played around with shapes trying to figure out his body shape, large shoulders to show his strength.





and Some dynamic poses to get familiar with his body shape.






A turnaround for the character, I didn't leave enough space for the head, ( I usually have a problem with space!) so the head looks a bit squashed, I think I ll have to go to it and fix some stuff, but overall that's the body shape.
I haven't included the head in the side view as I am still trying to figure out how I am gonna draw his head in different perspectives.





Wednesday, 20 November 2013

Character Design- Week7

During today's lesson, we talked about environments and how they can influence our emotions depending on the shapes, colours and camera angles, as well as how much they can tell about the character if it's their lair.

We were asked to produce a landscape on the word given and Character. Mine was Stone Age with Crime fighter as a character.
I thought of him as a person who's got developed tools and a secret lair underground that leads to other lairs..
Really enjoyed this exercise


Tuesday, 19 November 2013

Character Design: Week6

This session was about silhouettes and how important they are in terms of designing a memorable character, the silhouette alone should tell the audience what the character is doing, basically it should tell as much as possible about the character.


these are some quick poses I have done during the lesson break




Tuesday, 12 November 2013

Character Design: Hero-Silhouette experiment

For my Hero (The Pirate), I have decided to take some pictures of myself and make them silhouettes as it is a more effective way to come up with interesting designs I believe, I have developed some of them and added some clothing and props to get an idea of the overall shape.



Developed silhouettes:



Saturday, 9 November 2013

Character Design- Villain Initial drawings/Illustrations

Concerning the Villain (jellyfish), I experimented with some silhouettes which helped me come up with some interesting stuff, the middle one is the most successful one as it looks like it's standing and present,  next step is to add something to support its weight more.





Just some quick illustrations, experimenting with water colour: