Tuesday, 9 December 2014

Minor Project: Modelling The beggar

Blocking the head shape.
It's been a bit slow as I had to make a few decisions while blocking his initial shape.

Friday, 5 December 2014

Minor Project: Environment Test

I have been trying to find ways to express the minimalist style and ways to translate it into 3D by either modelling in a minimal way or texturing only bits of the models. After experimenting with Maya and trying a quick transparency test on a simple plane, it seems to be the right technique for me. This will allow me to model the environment as a whole and then decide what will be shown through the texturing process.

Minor Project: Orthographic

Here is the orthographic view for the beggar, I might need to revisit it and tweak the face.
Concerning the amount of details, the texturing process will involve the lines from the original sketch therefore I am avoiding including too much detail at this stage. However I will be making changes as I am modelling him. 

Wednesday, 3 December 2014

Minor project: Concept Art

This won't be the final concept, but rather an experiment to see how the painterly style works and how the head fits with the body.

Minor Project: Developing faces

I have played around with the features and head shapes for the characters, while some of them still need development, I am quiet satisfied with the beggar, storyteller, fortune teller and dancer.
I still need to develop the musician and water-man faces.
I will appreciate any feedback.




 Fortune teller