Thursday, 31 January 2013

Unit3: From Script to Screen- New Ideas

 Following my conversation with Phil and his feedback on my story, I am making changes concerning my character's backstory. I am gonna use history to make sure my Pre vis and Animatics successfully communicate the message. For instance, linking my character to the Holocaust period will automatically give the audience a fair amount of information.

Concerning the character, I was thinking of making my character look modest, physically and mentally exhausted and fatigued.

 I have thought of these characteristics after I have done a research on the Holocaust and found out that my character could be a SONDERKOMMANDOS. 

SONDERKOMMANDOS were jewish prisoners who were forced to work in a gas chamber and crematory. The Sonderkommandos received privileges and above-average treatment than their inmates. 

Despite the better conditions in which they lived, most were eventually gassed as they became weak and sick from the camp conditions. They can't refuse the tasks or resign other than by committing suicide. Their known duties were taking the prisoners to the gas chambers, lifting up external trapdoors to throw the gas because the Nazis would never have bothered doing it as it was heavy. 

They had to cut the hair and pull out the gold teeth, take the bodies to the crematorium ovens.
 The Sonderkommandos were picked for their youth and good health or they volunteer to survive longer, however the Nazis followed a policy which tends to eradicate all the Sonderkommandos after 4 months and replacing them with new arrivals because the nazis did not want the knowledge of what they have witnessed to reach the outside world. So when the Sonderkommandos were told they are due to be murdered they attacked the guards, 802 prisoners attempted to escape from the Auschwitz camp of which 144 of them managed to escape. 
The fates of the 331 remains unknown. 

If someone managed to escape, the guards would pick ten 10 people at random and starve them to death. 
The Sonderkommandos were called the worst murderers.

The fact that the character is part of the prisoners makes him regret it and haunted by it because it shows some sort of betrayal and disloyalty to his inmates.

Monday, 28 January 2013

CG Artist's Toolkit: Maya- Intro to Character Animation

The Bouncing Ball Part 1: On the Spot

Secondary Action & Overlap: Hanging Chain

The Bouncing Ball Part 2: With Travel & Rotation

Settle & Rest: Pendulum

Squash & Stretch: Jumping

Anticipation & Follow-through: Can Snatch

Wednesday, 23 January 2013

Unit3: From Script to Screen- Character concepts

Just a few initial designs of the executioner to warm up


Unit3: From Script to Screen- OGR

Unit3: CG Artist's Toolkit- Week3

This session was about drawing quick poses which I prefer the most, as well as doing linear drawings of a sequence.

Unit3: From Script to Screen- Like-for-Like Storyboard

I have chosen a scene from the film Revolver (2005) Directed by Guy Ritchie in which the main character Jake ( Jason Statham) is fighting against his ego (In this scene he is hesitating, whether to take revenge and kill the man or just walk away)

Unit3: From Script to Screen- Script

Thursday, 17 January 2013

Unit3: From Script to Screen- Idea

Well, It took me a while to come up with a satisfying idea for my story about the executioner in the attic with box of matches, I thought about using some kind of psychological genre, suspenseful bits and some sort of idea that will keep the audience a little bit far from the truth until I decide to reveal it.

This automatically made me think about a few movies I have watched such as Revolver (2005) by Guy Ritchie, a psychological film in which the main character is fighting against his ego.

and The Machinist (2004) by Brad Anderson, a psychological thriller which tells the story of a machinist who suffers from insomnia and paranoia and struggles to put together his hallucinations and memories.

I have tried to combine the use of psychology of these movies with my own ideas to come up with this story that I am quite happy with and I would really appreciate your opinion or suggestions.

The executioner has mental disorder that pushed him to become an executioner, however after having executed an innocent man, he's been haunted by it and decides to isolate himself in the attic. He has been looking back at what he's been doing, he got this kind of awakening call, in which he became more conscious about what he's been doing. 

Since then he's regretted killing the innocent man under the law's order. He used to spend his time thinking about it, his thoughts are haunted by it. 
This developed anxiety in him. 
Every time he wakes up, he finds the attic all messed up, broken lights, things moved around. He realises he's being pursued by the dead guy's ghost. 

On day he's been running away from the ghost in the attic and accidentally steps on the box of matches which struck against the wooden floor and start a fire in the attic and causes the executioner's death, only to realise that there is no ghost, he's been sleepwalking and under the haunting thoughts of the dead man he started to hallucinate and create scenes about the ghost due to his anxiety.

Wednesday, 16 January 2013

Unit3: CG Artists Toolkit- Week2

Quick Poses (1min)

Trying to communicate timidity through this drawing, by making it in the centre of the image and small

Concerning this drawing, I used straight sharp lines to evoke some sort of dominance.

Tuesday, 15 January 2013

Sunday, 13 January 2013

Unit3: CG Artists Toolkit- Week1

During this lesson We have done quick poses which could be seen in number 1, and longer poses (15min) in which I have tried to do something different (Number3,4) using straight lines which gives a sort of expressionistic cubic look.

1-Quick Poses