Geometry Types
Character Part 1: Modelling
Texturing Part 1: Common Shaders
Character Part 2: Textures
Character Part 3: Lighting & Rendering
Animation Part 1: Using Rigs (Tutorial at 14 mins - Car Only)
Camera Control Part 1: Creating a Camera Rig
Camera Control Part 2: Pan Shot
Camera Control Part 2: Roll Shot
Camera Control Part 2: Pitch Shot
Camera Control Part 3: Crane Shot
Camera Control Part 3: Dolly Shot
Camera Control Part 3: Distance Shot
Camera Control Part 4: Focal Length
Camera Control Part 4: Coverage
Camera Control Part 4: Camera Shake
The Bouncing Ball Part 1: On The Spot
The Bouncing Ball Part 2: With Travel & Rotation
Settle & Rest: Pendulum
Secondary Action & Overlap: Hanging Chain
Squash & Stretch: Jumping
Anticipation & Follow-Through: Can Snatch
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