Following my OGR feedback from Phil, I am encouraged to carry on working on my new Hero prop design which looks more futuristic and relevant to my secret lair and character story as the previous one looked generic and simple.
I have came up with some chairs design for my machine thanks to Photoshop Phil help and advice.
The next step in finalising the hero prop silhouette and starting to give it colours and texture.
Tuesday, 20 November 2012
CG Artist’s Toolkit: Life drawing Week9
During this session we had to model instead of having models, it was challenging in terms of getting the shape of body as the classmates have clothes on
.
We had to draw the classmate from memory after looking at him for about 1 minute which could be seen in number: 3 and 6
and then we had to focus the drawing on the faces which I need to develop and use bigger scale.
We had to draw the classmate from memory after looking at him for about 1 minute which could be seen in number: 3 and 6
and then we had to focus the drawing on the faces which I need to develop and use bigger scale.
Monday, 19 November 2012
Friday, 16 November 2012
Unit2: Secret Lairs- Thumbnails- Hero Prop
After a chat with my creative partner Jake, I had some really useful feedback about my hero prop that gave me a clear idea about what my machine would look like.
My character would sit in the machine and put his hands in the handles and his dress starts to charge but now it changed, I replaced the handles by two needles that inject into his neck to charge the suit as well as a kind of an electric helmet in the shape of a lamp shade that allows electric wave into his head.
My character would sit in the machine and put his hands in the handles and his dress starts to charge but now it changed, I replaced the handles by two needles that inject into his neck to charge the suit as well as a kind of an electric helmet in the shape of a lamp shade that allows electric wave into his head.
Thumbnail for my new idea
Started by blocking out
I have modified the support of the needles because the perspective was wrong as they were standing in the foreground.
I added highlights/ glow effects on the machine and I have been changing the background colour while working on the machine to understand the colours I am using for my machine
Wires, as the machine absorbs power from a generator.
Thursday, 15 November 2012
Unit2: Secret Lairs- Thumbnails
These are my thumbnails for my secret lair and hero prop which is gonna be a machine that charges my character's transparent dress, I wanna give the lair a futuristic look as the technology is dominating and the city is ruled by robots.
I looked into futuristic tables shapes and designed some generators that will give electric power to the Hero Prop.
Concerning the Hero Prop, I am still working on the machine which contains a chair and wires linked to the generator as it absorbs electricity from it.
As for the lair, I have chosen an angle so that the viewer could see the whole room( hero prop, table, generators and hanging wires, wires pipes) and the window in which you will be able to see the matte painting( sky, wind turbines and electric grids).

I looked into futuristic tables shapes and designed some generators that will give electric power to the Hero Prop.
Concerning the Hero Prop, I am still working on the machine which contains a chair and wires linked to the generator as it absorbs electricity from it.
As for the lair, I have chosen an angle so that the viewer could see the whole room( hero prop, table, generators and hanging wires, wires pipes) and the window in which you will be able to see the matte painting( sky, wind turbines and electric grids).

Wednesday, 14 November 2012
Unit2: CG Artist’s Toolkit -Photoshop( week8)
I have learnt very interesting techniques such as repeating a texture of a quarter image of tiles (1), using layers/ masks to create effects (2) as well as changing the Channels options(3).
1:
Original
Own
2:
Original
Own
3:
Original
Own
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